Harvard video game creation

Harvard video game creation

As a game developer, you know how important it is to create games that are not only engaging but also inspire players to think creatively. One way to achieve this is by using video game creation techniques from Harvard University. In this guide, we will explore the various methods and tools used by Harvard students and professors to build innovative and captivating games.

Introduction

Harvard University has a long history of excellence in various fields, including game design. The university’s Computer Science and Engineering Department offers several courses on game development, as well as the opportunity for undergraduate and graduate students to collaborate with industry professionals and professors to create their own games. In this guide, we will delve into some of the techniques and tools used by Harvard students and professors to build engaging and innovative games.

Collaboration and Co-Design

Collaboration and Co-Design

One of the key principles of Harvard game creation is collaboration and co-design. This means that players are involved in the design process from the beginning, providing feedback and ideas that help shape the final product. This approach not only makes for a more enjoyable playing experience but also encourages creativity and innovation.

For example, in one of their projects, Harvard students collaborated with local schoolchildren to design a game that taught them about energy conservation. The students worked closely with the children to understand their needs and interests, resulting in a game that was both fun and educational.

Prototyping and Iteration

Another important aspect of Harvard game creation is prototyping and iteration. This involves creating several different versions of a game and testing them with players to see which one works best. By making changes based on feedback, developers can refine their game until it reaches its full potential.

In one project, Harvard students created a virtual reality game that simulated a city’s public transportation system. They then tested the game with real transit workers to get their feedback and make improvements. The result was a more realistic and engaging game that provided valuable insights into the challenges of managing a complex urban transportation system.

Game Economies and Monetization

Harvard students are also interested in exploring different game economies and monetization strategies. This involves creating games that can generate revenue through various means, such as advertising, subscriptions, or microtransactions.

For example, one Harvard student developed a puzzle game that could be played for free but also offered optional in-app purchases that allowed players to unlock additional levels and features. The game was a huge hit, with millions of downloads and thousands of dollars in revenue generated through in-app purchases.

Artificial Intelligence and Machine Learning

Another area of interest for Harvard game developers is artificial intelligence and machine learning. These technologies can be used to create games that are more intelligent, adaptive, and responsive to player behavior.

In one project, Harvard students created a game that used machine learning algorithms to adjust the difficulty level based on each player’s skill level. The game was able to learn from each player’s performance and provide a personalized gaming experience that was both challenging and enjoyable.

Case Studies

To illustrate these principles in action, let’s take a look at some real-life examples of Harvard game creation projects:

  • “Escape the Museum” – This virtual reality game was created by a team of Harvard students who worked with local museum curators to design an interactive experience that taught players about the history and artifacts of the museum. The game was a huge hit, with thousands of people playing it during its launch event.

  • “Cityscape” – This game simulates a city’s public transportation system and allows players to manage traffic flow, build new infrastructure, and make decisions that impact the overall efficiency and safety of the city. The game was developed in collaboration with real transit workers and has been used to train professionals in the field.