The Growth of the Gaming Industry
With the growth of the gaming industry, the demand for skilled game developers and designers continues to rise. In 2021, these professionals can expect to earn a competitive salary for their work.
In this article, we will explore what the typical salary for game developers and designers in 2021 is, as well as factors that affect their earnings.
The Growth of the Gaming Industry
The gaming industry has experienced rapid growth in recent years, with revenue reaching an all-time high of $378.9 billion in 2020. This growth can be attributed to several factors, including advancements in technology, an increasing number of gamers worldwide, and the release of new platforms like the Nintendo Switch and PlayStation 5.
Factors Affecting Salary
Several factors can affect the salary of game developers and designers in 2021. These include:
- Experience and Skill Level
- Location
- Size of the Company
- Type of Game
The Typical Salary for Game Developers and Designers in 2021
Based on research conducted by Glassdoor, the average salary for a game developer in the United States is $98,553 per year. This is up from an average of $74,066 in 2019.
For game designers, the average salary in the United States is $79,810 per year. This is also up from an average of $62,613 in 2019.
However, it’s important to note that these averages can vary based on the factors mentioned above.
Real-Life Examples
To further illustrate the typical salary for game developers and designers in 2021, let’s look at some real-life examples:
Game Developer Salary
John is a game developer with over 7 years of experience working for a major gaming company in San Francisco. He has advanced skills in programming and design, and his portfolio showcases his work on several successful games. Based on his experience and skill level, John can expect to earn an average salary of $120,000 per year.
Game Designer Salary
Sarah is a game designer with 5 years of experience working for an indie studio in Los Angeles. She has a strong background in art and design, and her portfolio showcases her work on several successful games.